Build the workforce
Mine resources, manufacture parts and assemble the machines that keep your industry moving. Your robots are part of the production chain.
An automation strategy game
Your factory builds its own workforce — robots that work, wear out, are recycled, and replaced by the machines they helped build.
Inside the production line
One generation builds the next
Mine resources, manufacture parts and assemble the machines that keep your industry moving. Your robots are part of the production chain.
Machines need power and maintenance. As they wear out, recover their materials and build their replacements. Keep the whole cycle running.
Your defences depend on the same economy as your workforce. Supply the front while the factory behind it keeps working.
How it plays
Every smelter, hall, gun and building site says what it needs, and the nearest free hauler takes the job. You never route a truck. You decide where buildings stand, what they make, and which of them comes first when the fleet is stretched.
Every machine comes off your own assembly halls and lives a fixed life, from about ten minutes for the first tier to half an hour for the sixth, serviced along the way. Worn out, it walks into a recycling yard, which returns part of what it cost.
Hostiles, machines and the ground itself can be wet, oiled, frozen or burning, and every weapon meets them differently. A defence line is built from combinations.
Wet bodies take half again as much from electricity, and a hit spreads through the water to whatever stands in it close by.
Oil makes every flame hit half again as hard, and the slick on the ground catches and burns.
Cryofluid freezes a pack where it stands, and frozen bodies take half again as much from bullets, shells and blasts.
Five kinds of weather, each announced four minutes ahead. Rain soaks the whole map, so every electric hit spreads to whatever stands near its target, and fire struggles to catch. A heat wave doubles every flame. Sandstorms and electromagnetic disturbances cut your power.
Seven minutes of daylight and three of night. The sun crosses the sky and every shadow swings with it, and after dark the base runs by its own lights.
From the development build
From the production line
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